base game
This commit is contained in:
120
libs/privatebin/base-x-3.0.7.js
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120
libs/privatebin/base-x-3.0.7.js
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'use strict';
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// base-x encoding / decoding
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// based on https://github.com/cryptocoinjs/base-x 3.0.7
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// modification: removed Buffer dependency and node.modules entry
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// Copyright (c) 2018 base-x contributors
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// Copyright (c) 2014-2018 The Bitcoin Core developers (base58.cpp)
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// Distributed under the MIT software license, see the accompanying
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// file LICENSE or http://www.opensource.org/licenses/mit-license.php.
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(function(){
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this.baseX = function base (ALPHABET) {
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if (ALPHABET.length >= 255) { throw new TypeError('Alphabet too long') }
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var BASE_MAP = new Uint8Array(256)
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BASE_MAP.fill(255)
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for (var i = 0; i < ALPHABET.length; i++) {
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var x = ALPHABET.charAt(i)
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var xc = x.charCodeAt(0)
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if (BASE_MAP[xc] !== 255) { throw new TypeError(x + ' is ambiguous') }
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BASE_MAP[xc] = i
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}
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var BASE = ALPHABET.length
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var LEADER = ALPHABET.charAt(0)
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var FACTOR = Math.log(BASE) / Math.log(256) // log(BASE) / log(256), rounded up
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var iFACTOR = Math.log(256) / Math.log(BASE) // log(256) / log(BASE), rounded up
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function encode (source) {
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if (source.length === 0) { return '' }
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// Skip & count leading zeroes.
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var zeroes = 0
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var length = 0
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var pbegin = 0
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var pend = source.length
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while (pbegin !== pend && source[pbegin] === 0) {
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pbegin++
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zeroes++
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}
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// Allocate enough space in big-endian base58 representation.
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var size = ((pend - pbegin) * iFACTOR + 1) >>> 0
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var b58 = new Uint8Array(size)
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// Process the bytes.
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while (pbegin !== pend) {
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var carry = source[pbegin]
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// Apply "b58 = b58 * 256 + ch".
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var i = 0
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for (var it1 = size - 1; (carry !== 0 || i < length) && (it1 !== -1); it1--, i++) {
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carry += (256 * b58[it1]) >>> 0
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b58[it1] = (carry % BASE) >>> 0
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carry = (carry / BASE) >>> 0
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}
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if (carry !== 0) { throw new Error('Non-zero carry') }
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length = i
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pbegin++
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}
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// Skip leading zeroes in base58 result.
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var it2 = size - length
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while (it2 !== size && b58[it2] === 0) {
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it2++
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}
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// Translate the result into a string.
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var str = LEADER.repeat(zeroes)
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for (; it2 < size; ++it2) { str += ALPHABET.charAt(b58[it2]) }
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return str
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}
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function decodeUnsafe (source) {
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if (typeof source !== 'string') { throw new TypeError('Expected String') }
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if (source.length === 0) { return '' }
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var psz = 0
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// Skip leading spaces.
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if (source[psz] === ' ') { return }
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// Skip and count leading '1's.
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var zeroes = 0
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var length = 0
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while (source[psz] === LEADER) {
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zeroes++
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psz++
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}
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// Allocate enough space in big-endian base256 representation.
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var size = (((source.length - psz) * FACTOR) + 1) >>> 0 // log(58) / log(256), rounded up.
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var b256 = new Uint8Array(size)
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// Process the characters.
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while (source[psz]) {
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// Decode character
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var carry = BASE_MAP[source.charCodeAt(psz)]
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// Invalid character
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if (carry === 255) { return }
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var i = 0
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for (var it3 = size - 1; (carry !== 0 || i < length) && (it3 !== -1); it3--, i++) {
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carry += (BASE * b256[it3]) >>> 0
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b256[it3] = (carry % 256) >>> 0
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carry = (carry / 256) >>> 0
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}
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if (carry !== 0) { throw new Error('Non-zero carry') }
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length = i
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psz++
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}
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// Skip trailing spaces.
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if (source[psz] === ' ') { return }
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// Skip leading zeroes in b256.
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var it4 = size - length
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while (it4 !== size && b256[it4] === 0) {
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it4++
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}
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var vch = []
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var j = zeroes
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while (it4 !== size) {
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vch[j++] = b256[it4++]
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}
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return vch
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}
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function decode (string) {
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var buffer = decodeUnsafe(string)
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if (buffer) { return buffer }
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throw new Error('Non-base' + BASE + ' character')
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}
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return {
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encode: encode,
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decodeUnsafe: decodeUnsafe,
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decode: decode
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}
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}
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}).call(this);
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755
libs/privatebin/rawinflate-0.3.js
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755
libs/privatebin/rawinflate-0.3.js
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@@ -0,0 +1,755 @@
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/*
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* $Id: rawinflate.js,v 0.3 2013/04/09 14:25:38 dankogai Exp dankogai $
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*
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* GNU General Public License, version 2 (GPL-2.0)
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* https://opensource.org/licenses/GPL-2.0
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* original:
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* http://www.onicos.com/staff/iz/amuse/javascript/expert/inflate.txt
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*/
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(function(ctx){
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/* Copyright (C) 1999 Masanao Izumo <iz@onicos.co.jp>
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* Version: 1.0.0.1
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* LastModified: Dec 25 1999
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*/
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/* Interface:
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* data = zip_inflate(src);
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*/
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/* constant parameters */
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var zip_WSIZE = 32768; // Sliding Window size
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var zip_STORED_BLOCK = 0;
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var zip_STATIC_TREES = 1;
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var zip_DYN_TREES = 2;
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/* for inflate */
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var zip_lbits = 9; // bits in base literal/length lookup table
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var zip_dbits = 6; // bits in base distance lookup table
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var zip_INBUFSIZ = 32768; // Input buffer size
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var zip_INBUF_EXTRA = 64; // Extra buffer
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/* variables (inflate) */
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var zip_slide;
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var zip_wp; // current position in slide
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var zip_fixed_tl = null; // inflate static
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var zip_fixed_td; // inflate static
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var zip_fixed_bl, fixed_bd; // inflate static
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var zip_bit_buf; // bit buffer
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var zip_bit_len; // bits in bit buffer
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var zip_method;
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var zip_eof;
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var zip_copy_leng;
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var zip_copy_dist;
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var zip_tl, zip_td; // literal/length and distance decoder tables
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var zip_bl, zip_bd; // number of bits decoded by tl and td
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var zip_inflate_data;
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var zip_inflate_pos;
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/* constant tables (inflate) */
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var zip_MASK_BITS = new Array(
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0x0000,
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0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff,
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0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff);
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// Tables for deflate from PKZIP's appnote.txt.
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var zip_cplens = new Array( // Copy lengths for literal codes 257..285
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3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
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35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0);
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/* note: see note #13 above about the 258 in this list. */
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var zip_cplext = new Array( // Extra bits for literal codes 257..285
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0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
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3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 99, 99); // 99==invalid
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var zip_cpdist = new Array( // Copy offsets for distance codes 0..29
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1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
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257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
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8193, 12289, 16385, 24577);
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var zip_cpdext = new Array( // Extra bits for distance codes
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0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
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7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
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12, 12, 13, 13);
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var zip_border = new Array( // Order of the bit length code lengths
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16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15);
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/* objects (inflate) */
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var zip_HuftList = function() {
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this.next = null;
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this.list = null;
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}
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var zip_HuftNode = function() {
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this.e = 0; // number of extra bits or operation
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this.b = 0; // number of bits in this code or subcode
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// union
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this.n = 0; // literal, length base, or distance base
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this.t = null; // (zip_HuftNode) pointer to next level of table
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}
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var zip_HuftBuild = function(b, // code lengths in bits (all assumed <= BMAX)
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n, // number of codes (assumed <= N_MAX)
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s, // number of simple-valued codes (0..s-1)
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d, // list of base values for non-simple codes
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e, // list of extra bits for non-simple codes
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mm // maximum lookup bits
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) {
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this.BMAX = 16; // maximum bit length of any code
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this.N_MAX = 288; // maximum number of codes in any set
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this.status = 0; // 0: success, 1: incomplete table, 2: bad input
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this.root = null; // (zip_HuftList) starting table
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this.m = 0; // maximum lookup bits, returns actual
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/* Given a list of code lengths and a maximum table size, make a set of
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tables to decode that set of codes. Return zero on success, one if
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the given code set is incomplete (the tables are still built in this
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case), two if the input is invalid (all zero length codes or an
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oversubscribed set of lengths), and three if not enough memory.
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The code with value 256 is special, and the tables are constructed
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so that no bits beyond that code are fetched when that code is
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decoded. */
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{
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var a; // counter for codes of length k
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var c = new Array(this.BMAX+1); // bit length count table
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var el; // length of EOB code (value 256)
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var f; // i repeats in table every f entries
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var g; // maximum code length
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var h; // table level
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var i; // counter, current code
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var j; // counter
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var k; // number of bits in current code
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var lx = new Array(this.BMAX+1); // stack of bits per table
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var p; // pointer into c[], b[], or v[]
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var pidx; // index of p
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var q; // (zip_HuftNode) points to current table
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var r = new zip_HuftNode(); // table entry for structure assignment
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var u = new Array(this.BMAX); // zip_HuftNode[BMAX][] table stack
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var v = new Array(this.N_MAX); // values in order of bit length
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var w;
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var x = new Array(this.BMAX+1);// bit offsets, then code stack
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var xp; // pointer into x or c
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var y; // number of dummy codes added
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var z; // number of entries in current table
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var o;
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var tail; // (zip_HuftList)
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tail = this.root = null;
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for(i = 0; i < c.length; i++)
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c[i] = 0;
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for(i = 0; i < lx.length; i++)
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lx[i] = 0;
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for(i = 0; i < u.length; i++)
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u[i] = null;
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for(i = 0; i < v.length; i++)
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v[i] = 0;
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for(i = 0; i < x.length; i++)
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x[i] = 0;
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// Generate counts for each bit length
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el = n > 256 ? b[256] : this.BMAX; // set length of EOB code, if any
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p = b; pidx = 0;
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i = n;
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do {
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c[p[pidx]]++; // assume all entries <= BMAX
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pidx++;
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} while(--i > 0);
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if(c[0] == n) { // null input--all zero length codes
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this.root = null;
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this.m = 0;
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this.status = 0;
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return;
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}
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// Find minimum and maximum length, bound *m by those
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for(j = 1; j <= this.BMAX; j++)
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if(c[j] != 0)
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break;
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k = j; // minimum code length
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if(mm < j)
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mm = j;
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for(i = this.BMAX; i != 0; i--)
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if(c[i] != 0)
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break;
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g = i; // maximum code length
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if(mm > i)
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mm = i;
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// Adjust last length count to fill out codes, if needed
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for(y = 1 << j; j < i; j++, y <<= 1)
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if((y -= c[j]) < 0) {
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this.status = 2; // bad input: more codes than bits
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this.m = mm;
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return;
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}
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if((y -= c[i]) < 0) {
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this.status = 2;
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this.m = mm;
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return;
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}
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c[i] += y;
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// Generate starting offsets into the value table for each length
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x[1] = j = 0;
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p = c;
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pidx = 1;
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xp = 2;
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while(--i > 0) // note that i == g from above
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x[xp++] = (j += p[pidx++]);
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// Make a table of values in order of bit lengths
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p = b; pidx = 0;
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i = 0;
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do {
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if((j = p[pidx++]) != 0)
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v[x[j]++] = i;
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} while(++i < n);
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n = x[g]; // set n to length of v
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// Generate the Huffman codes and for each, make the table entries
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x[0] = i = 0; // first Huffman code is zero
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p = v; pidx = 0; // grab values in bit order
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h = -1; // no tables yet--level -1
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w = lx[0] = 0; // no bits decoded yet
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q = null; // ditto
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z = 0; // ditto
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// go through the bit lengths (k already is bits in shortest code)
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for(; k <= g; k++) {
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a = c[k];
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while(a-- > 0) {
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// here i is the Huffman code of length k bits for value p[pidx]
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// make tables up to required level
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while(k > w + lx[1 + h]) {
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w += lx[1 + h]; // add bits already decoded
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h++;
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// compute minimum size table less than or equal to *m bits
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z = (z = g - w) > mm ? mm : z; // upper limit
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if((f = 1 << (j = k - w)) > a + 1) { // try a k-w bit table
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// too few codes for k-w bit table
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f -= a + 1; // deduct codes from patterns left
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xp = k;
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while(++j < z) { // try smaller tables up to z bits
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if((f <<= 1) <= c[++xp])
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break; // enough codes to use up j bits
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f -= c[xp]; // else deduct codes from patterns
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}
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}
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if(w + j > el && w < el)
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j = el - w; // make EOB code end at table
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z = 1 << j; // table entries for j-bit table
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lx[1 + h] = j; // set table size in stack
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// allocate and link in new table
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q = new Array(z);
|
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for(o = 0; o < z; o++) {
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q[o] = new zip_HuftNode();
|
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}
|
||||
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if(tail == null)
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tail = this.root = new zip_HuftList();
|
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else
|
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tail = tail.next = new zip_HuftList();
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tail.next = null;
|
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tail.list = q;
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u[h] = q; // table starts after link
|
||||
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/* connect to last table, if there is one */
|
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if(h > 0) {
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x[h] = i; // save pattern for backing up
|
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r.b = lx[h]; // bits to dump before this table
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r.e = 16 + j; // bits in this table
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r.t = q; // pointer to this table
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j = (i & ((1 << w) - 1)) >> (w - lx[h]);
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u[h-1][j].e = r.e;
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u[h-1][j].b = r.b;
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u[h-1][j].n = r.n;
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u[h-1][j].t = r.t;
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}
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}
|
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// set up table entry in r
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r.b = k - w;
|
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if(pidx >= n)
|
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r.e = 99; // out of values--invalid code
|
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else if(p[pidx] < s) {
|
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r.e = (p[pidx] < 256 ? 16 : 15); // 256 is end-of-block code
|
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r.n = p[pidx++]; // simple code is just the value
|
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} else {
|
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r.e = e[p[pidx] - s]; // non-simple--look up in lists
|
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r.n = d[p[pidx++] - s];
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}
|
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|
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// fill code-like entries with r //
|
||||
f = 1 << (k - w);
|
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for(j = i >> w; j < z; j += f) {
|
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q[j].e = r.e;
|
||||
q[j].b = r.b;
|
||||
q[j].n = r.n;
|
||||
q[j].t = r.t;
|
||||
}
|
||||
|
||||
// backwards increment the k-bit code i
|
||||
for(j = 1 << (k - 1); (i & j) != 0; j >>= 1)
|
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i ^= j;
|
||||
i ^= j;
|
||||
|
||||
// backup over finished tables
|
||||
while((i & ((1 << w) - 1)) != x[h]) {
|
||||
w -= lx[h]; // don't need to update q
|
||||
h--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* return actual size of base table */
|
||||
this.m = lx[1];
|
||||
|
||||
/* Return true (1) if we were given an incomplete table */
|
||||
this.status = ((y != 0 && g != 1) ? 1 : 0);
|
||||
} /* end of constructor */
|
||||
}
|
||||
|
||||
|
||||
/* routines (inflate) */
|
||||
|
||||
var zip_GET_BYTE = function() {
|
||||
if(zip_inflate_data.length == zip_inflate_pos)
|
||||
return -1;
|
||||
return zip_inflate_data.charCodeAt(zip_inflate_pos++) & 0xff;
|
||||
}
|
||||
|
||||
var zip_NEEDBITS = function(n) {
|
||||
while(zip_bit_len < n) {
|
||||
zip_bit_buf |= zip_GET_BYTE() << zip_bit_len;
|
||||
zip_bit_len += 8;
|
||||
}
|
||||
}
|
||||
|
||||
var zip_GETBITS = function(n) {
|
||||
return zip_bit_buf & zip_MASK_BITS[n];
|
||||
}
|
||||
|
||||
var zip_DUMPBITS = function(n) {
|
||||
zip_bit_buf >>= n;
|
||||
zip_bit_len -= n;
|
||||
}
|
||||
|
||||
var zip_inflate_codes = function(buff, off, size) {
|
||||
/* inflate (decompress) the codes in a deflated (compressed) block.
|
||||
Return an error code or zero if it all goes ok. */
|
||||
var e; // table entry flag/number of extra bits
|
||||
var t; // (zip_HuftNode) pointer to table entry
|
||||
var n;
|
||||
|
||||
if(size == 0)
|
||||
return 0;
|
||||
|
||||
// inflate the coded data
|
||||
n = 0;
|
||||
for(;;) { // do until end of block
|
||||
zip_NEEDBITS(zip_bl);
|
||||
t = zip_tl.list[zip_GETBITS(zip_bl)];
|
||||
e = t.e;
|
||||
while(e > 16) {
|
||||
if(e == 99)
|
||||
return -1;
|
||||
zip_DUMPBITS(t.b);
|
||||
e -= 16;
|
||||
zip_NEEDBITS(e);
|
||||
t = t.t[zip_GETBITS(e)];
|
||||
e = t.e;
|
||||
}
|
||||
zip_DUMPBITS(t.b);
|
||||
|
||||
if(e == 16) { // then it's a literal
|
||||
zip_wp &= zip_WSIZE - 1;
|
||||
buff[off + n++] = zip_slide[zip_wp++] = t.n;
|
||||
if(n == size)
|
||||
return size;
|
||||
continue;
|
||||
}
|
||||
|
||||
// exit if end of block
|
||||
if(e == 15)
|
||||
break;
|
||||
|
||||
// it's an EOB or a length
|
||||
|
||||
// get length of block to copy
|
||||
zip_NEEDBITS(e);
|
||||
zip_copy_leng = t.n + zip_GETBITS(e);
|
||||
zip_DUMPBITS(e);
|
||||
|
||||
// decode distance of block to copy
|
||||
zip_NEEDBITS(zip_bd);
|
||||
t = zip_td.list[zip_GETBITS(zip_bd)];
|
||||
e = t.e;
|
||||
|
||||
while(e > 16) {
|
||||
if(e == 99)
|
||||
return -1;
|
||||
zip_DUMPBITS(t.b);
|
||||
e -= 16;
|
||||
zip_NEEDBITS(e);
|
||||
t = t.t[zip_GETBITS(e)];
|
||||
e = t.e;
|
||||
}
|
||||
zip_DUMPBITS(t.b);
|
||||
zip_NEEDBITS(e);
|
||||
zip_copy_dist = zip_wp - t.n - zip_GETBITS(e);
|
||||
zip_DUMPBITS(e);
|
||||
|
||||
// do the copy
|
||||
while(zip_copy_leng > 0 && n < size) {
|
||||
zip_copy_leng--;
|
||||
zip_copy_dist &= zip_WSIZE - 1;
|
||||
zip_wp &= zip_WSIZE - 1;
|
||||
buff[off + n++] = zip_slide[zip_wp++]
|
||||
= zip_slide[zip_copy_dist++];
|
||||
}
|
||||
|
||||
if(n == size)
|
||||
return size;
|
||||
}
|
||||
|
||||
zip_method = -1; // done
|
||||
return n;
|
||||
}
|
||||
|
||||
var zip_inflate_stored = function(buff, off, size) {
|
||||
/* "decompress" an inflated type 0 (stored) block. */
|
||||
var n;
|
||||
|
||||
// go to byte boundary
|
||||
n = zip_bit_len & 7;
|
||||
zip_DUMPBITS(n);
|
||||
|
||||
// get the length and its complement
|
||||
zip_NEEDBITS(16);
|
||||
n = zip_GETBITS(16);
|
||||
zip_DUMPBITS(16);
|
||||
zip_NEEDBITS(16);
|
||||
if(n != ((~zip_bit_buf) & 0xffff))
|
||||
return -1; // error in compressed data
|
||||
zip_DUMPBITS(16);
|
||||
|
||||
// read and output the compressed data
|
||||
zip_copy_leng = n;
|
||||
|
||||
n = 0;
|
||||
while(zip_copy_leng > 0 && n < size) {
|
||||
zip_copy_leng--;
|
||||
zip_wp &= zip_WSIZE - 1;
|
||||
zip_NEEDBITS(8);
|
||||
buff[off + n++] = zip_slide[zip_wp++] =
|
||||
zip_GETBITS(8);
|
||||
zip_DUMPBITS(8);
|
||||
}
|
||||
|
||||
if(zip_copy_leng == 0)
|
||||
zip_method = -1; // done
|
||||
return n;
|
||||
}
|
||||
|
||||
var zip_inflate_fixed = function(buff, off, size) {
|
||||
/* decompress an inflated type 1 (fixed Huffman codes) block. We should
|
||||
either replace this with a custom decoder, or at least precompute the
|
||||
Huffman tables. */
|
||||
|
||||
// if first time, set up tables for fixed blocks
|
||||
if(zip_fixed_tl == null) {
|
||||
var i; // temporary variable
|
||||
var l = new Array(288); // length list for huft_build
|
||||
var h; // zip_HuftBuild
|
||||
|
||||
// literal table
|
||||
for(i = 0; i < 144; i++)
|
||||
l[i] = 8;
|
||||
for(; i < 256; i++)
|
||||
l[i] = 9;
|
||||
for(; i < 280; i++)
|
||||
l[i] = 7;
|
||||
for(; i < 288; i++) // make a complete, but wrong code set
|
||||
l[i] = 8;
|
||||
zip_fixed_bl = 7;
|
||||
|
||||
h = new zip_HuftBuild(l, 288, 257, zip_cplens, zip_cplext,
|
||||
zip_fixed_bl);
|
||||
if(h.status != 0) {
|
||||
alert("HufBuild error: "+h.status);
|
||||
return -1;
|
||||
}
|
||||
zip_fixed_tl = h.root;
|
||||
zip_fixed_bl = h.m;
|
||||
|
||||
// distance table
|
||||
for(i = 0; i < 30; i++) // make an incomplete code set
|
||||
l[i] = 5;
|
||||
zip_fixed_bd = 5;
|
||||
|
||||
h = new zip_HuftBuild(l, 30, 0, zip_cpdist, zip_cpdext, zip_fixed_bd);
|
||||
if(h.status > 1) {
|
||||
zip_fixed_tl = null;
|
||||
alert("HufBuild error: "+h.status);
|
||||
return -1;
|
||||
}
|
||||
zip_fixed_td = h.root;
|
||||
zip_fixed_bd = h.m;
|
||||
}
|
||||
|
||||
zip_tl = zip_fixed_tl;
|
||||
zip_td = zip_fixed_td;
|
||||
zip_bl = zip_fixed_bl;
|
||||
zip_bd = zip_fixed_bd;
|
||||
return zip_inflate_codes(buff, off, size);
|
||||
}
|
||||
|
||||
var zip_inflate_dynamic = function(buff, off, size) {
|
||||
// decompress an inflated type 2 (dynamic Huffman codes) block.
|
||||
var i; // temporary variables
|
||||
var j;
|
||||
var l; // last length
|
||||
var n; // number of lengths to get
|
||||
var t; // (zip_HuftNode) literal/length code table
|
||||
var nb; // number of bit length codes
|
||||
var nl; // number of literal/length codes
|
||||
var nd; // number of distance codes
|
||||
var ll = new Array(286+30); // literal/length and distance code lengths
|
||||
var h; // (zip_HuftBuild)
|
||||
|
||||
for(i = 0; i < ll.length; i++)
|
||||
ll[i] = 0;
|
||||
|
||||
// read in table lengths
|
||||
zip_NEEDBITS(5);
|
||||
nl = 257 + zip_GETBITS(5); // number of literal/length codes
|
||||
zip_DUMPBITS(5);
|
||||
zip_NEEDBITS(5);
|
||||
nd = 1 + zip_GETBITS(5); // number of distance codes
|
||||
zip_DUMPBITS(5);
|
||||
zip_NEEDBITS(4);
|
||||
nb = 4 + zip_GETBITS(4); // number of bit length codes
|
||||
zip_DUMPBITS(4);
|
||||
if(nl > 286 || nd > 30)
|
||||
return -1; // bad lengths
|
||||
|
||||
// read in bit-length-code lengths
|
||||
for(j = 0; j < nb; j++)
|
||||
{
|
||||
zip_NEEDBITS(3);
|
||||
ll[zip_border[j]] = zip_GETBITS(3);
|
||||
zip_DUMPBITS(3);
|
||||
}
|
||||
for(; j < 19; j++)
|
||||
ll[zip_border[j]] = 0;
|
||||
|
||||
// build decoding table for trees--single level, 7 bit lookup
|
||||
zip_bl = 7;
|
||||
h = new zip_HuftBuild(ll, 19, 19, null, null, zip_bl);
|
||||
if(h.status != 0)
|
||||
return -1; // incomplete code set
|
||||
|
||||
zip_tl = h.root;
|
||||
zip_bl = h.m;
|
||||
|
||||
// read in literal and distance code lengths
|
||||
n = nl + nd;
|
||||
i = l = 0;
|
||||
while(i < n) {
|
||||
zip_NEEDBITS(zip_bl);
|
||||
t = zip_tl.list[zip_GETBITS(zip_bl)];
|
||||
j = t.b;
|
||||
zip_DUMPBITS(j);
|
||||
j = t.n;
|
||||
if(j < 16) // length of code in bits (0..15)
|
||||
ll[i++] = l = j; // save last length in l
|
||||
else if(j == 16) { // repeat last length 3 to 6 times
|
||||
zip_NEEDBITS(2);
|
||||
j = 3 + zip_GETBITS(2);
|
||||
zip_DUMPBITS(2);
|
||||
if(i + j > n)
|
||||
return -1;
|
||||
while(j-- > 0)
|
||||
ll[i++] = l;
|
||||
} else if(j == 17) { // 3 to 10 zero length codes
|
||||
zip_NEEDBITS(3);
|
||||
j = 3 + zip_GETBITS(3);
|
||||
zip_DUMPBITS(3);
|
||||
if(i + j > n)
|
||||
return -1;
|
||||
while(j-- > 0)
|
||||
ll[i++] = 0;
|
||||
l = 0;
|
||||
} else { // j == 18: 11 to 138 zero length codes
|
||||
zip_NEEDBITS(7);
|
||||
j = 11 + zip_GETBITS(7);
|
||||
zip_DUMPBITS(7);
|
||||
if(i + j > n)
|
||||
return -1;
|
||||
while(j-- > 0)
|
||||
ll[i++] = 0;
|
||||
l = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// build the decoding tables for literal/length and distance codes
|
||||
zip_bl = zip_lbits;
|
||||
h = new zip_HuftBuild(ll, nl, 257, zip_cplens, zip_cplext, zip_bl);
|
||||
if(zip_bl == 0) // no literals or lengths
|
||||
h.status = 1;
|
||||
if(h.status != 0) {
|
||||
if(h.status == 1)
|
||||
;// **incomplete literal tree**
|
||||
return -1; // incomplete code set
|
||||
}
|
||||
zip_tl = h.root;
|
||||
zip_bl = h.m;
|
||||
|
||||
for(i = 0; i < nd; i++)
|
||||
ll[i] = ll[i + nl];
|
||||
zip_bd = zip_dbits;
|
||||
h = new zip_HuftBuild(ll, nd, 0, zip_cpdist, zip_cpdext, zip_bd);
|
||||
zip_td = h.root;
|
||||
zip_bd = h.m;
|
||||
|
||||
if(zip_bd == 0 && nl > 257) { // lengths but no distances
|
||||
// **incomplete distance tree**
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(h.status == 1) {
|
||||
;// **incomplete distance tree**
|
||||
}
|
||||
if(h.status != 0)
|
||||
return -1;
|
||||
|
||||
// decompress until an end-of-block code
|
||||
return zip_inflate_codes(buff, off, size);
|
||||
}
|
||||
|
||||
var zip_inflate_start = function() {
|
||||
var i;
|
||||
|
||||
if(zip_slide == null)
|
||||
zip_slide = new Array(2 * zip_WSIZE);
|
||||
zip_wp = 0;
|
||||
zip_bit_buf = 0;
|
||||
zip_bit_len = 0;
|
||||
zip_method = -1;
|
||||
zip_eof = false;
|
||||
zip_copy_leng = zip_copy_dist = 0;
|
||||
zip_tl = null;
|
||||
}
|
||||
|
||||
var zip_inflate_internal = function(buff, off, size) {
|
||||
// decompress an inflated entry
|
||||
var n, i;
|
||||
|
||||
n = 0;
|
||||
while(n < size) {
|
||||
if(zip_eof && zip_method == -1)
|
||||
return n;
|
||||
|
||||
if(zip_copy_leng > 0) {
|
||||
if(zip_method != zip_STORED_BLOCK) {
|
||||
// STATIC_TREES or DYN_TREES
|
||||
while(zip_copy_leng > 0 && n < size) {
|
||||
zip_copy_leng--;
|
||||
zip_copy_dist &= zip_WSIZE - 1;
|
||||
zip_wp &= zip_WSIZE - 1;
|
||||
buff[off + n++] = zip_slide[zip_wp++] =
|
||||
zip_slide[zip_copy_dist++];
|
||||
}
|
||||
} else {
|
||||
while(zip_copy_leng > 0 && n < size) {
|
||||
zip_copy_leng--;
|
||||
zip_wp &= zip_WSIZE - 1;
|
||||
zip_NEEDBITS(8);
|
||||
buff[off + n++] = zip_slide[zip_wp++] = zip_GETBITS(8);
|
||||
zip_DUMPBITS(8);
|
||||
}
|
||||
if(zip_copy_leng == 0)
|
||||
zip_method = -1; // done
|
||||
}
|
||||
if(n == size)
|
||||
return n;
|
||||
}
|
||||
|
||||
if(zip_method == -1) {
|
||||
if(zip_eof)
|
||||
break;
|
||||
|
||||
// read in last block bit
|
||||
zip_NEEDBITS(1);
|
||||
if(zip_GETBITS(1) != 0)
|
||||
zip_eof = true;
|
||||
zip_DUMPBITS(1);
|
||||
|
||||
// read in block type
|
||||
zip_NEEDBITS(2);
|
||||
zip_method = zip_GETBITS(2);
|
||||
zip_DUMPBITS(2);
|
||||
zip_tl = null;
|
||||
zip_copy_leng = 0;
|
||||
}
|
||||
|
||||
switch(zip_method) {
|
||||
case 0: // zip_STORED_BLOCK
|
||||
i = zip_inflate_stored(buff, off + n, size - n);
|
||||
break;
|
||||
|
||||
case 1: // zip_STATIC_TREES
|
||||
if(zip_tl != null)
|
||||
i = zip_inflate_codes(buff, off + n, size - n);
|
||||
else
|
||||
i = zip_inflate_fixed(buff, off + n, size - n);
|
||||
break;
|
||||
|
||||
case 2: // zip_DYN_TREES
|
||||
if(zip_tl != null)
|
||||
i = zip_inflate_codes(buff, off + n, size - n);
|
||||
else
|
||||
i = zip_inflate_dynamic(buff, off + n, size - n);
|
||||
break;
|
||||
|
||||
default: // error
|
||||
i = -1;
|
||||
break;
|
||||
}
|
||||
|
||||
if(i == -1) {
|
||||
if(zip_eof)
|
||||
return 0;
|
||||
return -1;
|
||||
}
|
||||
n += i;
|
||||
}
|
||||
return n;
|
||||
}
|
||||
|
||||
var zip_inflate = function(str) {
|
||||
var i, j;
|
||||
|
||||
zip_inflate_start();
|
||||
zip_inflate_data = str;
|
||||
zip_inflate_pos = 0;
|
||||
|
||||
var buff = new Array(1024);
|
||||
var aout = [];
|
||||
while((i = zip_inflate_internal(buff, 0, buff.length)) > 0) {
|
||||
var cbuf = new Array(i);
|
||||
for(j = 0; j < i; j++){
|
||||
cbuf[j] = String.fromCharCode(buff[j]);
|
||||
}
|
||||
aout[aout.length] = cbuf.join("");
|
||||
}
|
||||
zip_inflate_data = null; // G.C.
|
||||
return aout.join("");
|
||||
}
|
||||
|
||||
if (! ctx.RawDeflate) ctx.RawDeflate = {};
|
||||
ctx.RawDeflate.inflate = zip_inflate;
|
||||
|
||||
})(this);
|
||||
150
libs/privatebin/zlib-1.2.11.js
Normal file
150
libs/privatebin/zlib-1.2.11.js
Normal file
@@ -0,0 +1,150 @@
|
||||
'use strict';
|
||||
|
||||
(function() {
|
||||
let ret;
|
||||
|
||||
async function initialize() {
|
||||
if (ret) return ret;
|
||||
|
||||
const COMPRESSION_LEVEL = 7;
|
||||
const NO_ZLIB_HEADER = -1;
|
||||
const CHUNK_SIZE = 32 * 1024;
|
||||
const map = {};
|
||||
const memory = new WebAssembly.Memory({
|
||||
initial: 1,
|
||||
maximum: 1024, // 64MB
|
||||
});
|
||||
const env = {
|
||||
memory,
|
||||
writeToJs(ptr, size) {
|
||||
const o = map[ptr];
|
||||
o.onData(new Uint8Array(memory.buffer, dstPtr, size));
|
||||
},
|
||||
_abort: errno => { console.error(`Error: ${errno}`) },
|
||||
_grow: () => { },
|
||||
};
|
||||
|
||||
let buff;
|
||||
if (typeof fetch === 'undefined') {
|
||||
buff = fs.readFileSync('zlib-1.2.11.wasm');
|
||||
} else {
|
||||
const resp = await fetch(`${window.IS_RAW ? 'dist/' : ''}libs/privatebin/zlib-1.2.11.wasm`);
|
||||
buff = await resp.arrayBuffer();
|
||||
}
|
||||
const module = await WebAssembly.compile(buff);
|
||||
const ins = await WebAssembly.instantiate(module, { env });
|
||||
|
||||
const srcPtr = ins.exports._malloc(CHUNK_SIZE);
|
||||
const dstPtr = ins.exports._malloc(CHUNK_SIZE);
|
||||
|
||||
class RawDef {
|
||||
constructor() {
|
||||
this.zstreamPtr = ins.exports._createDeflateContext(COMPRESSION_LEVEL, NO_ZLIB_HEADER);
|
||||
map[this.zstreamPtr] = this;
|
||||
this.offset = 0;
|
||||
this.buff = new Uint8Array(CHUNK_SIZE);
|
||||
}
|
||||
|
||||
deflate(chunk, flush) {
|
||||
const src = new Uint8Array(memory.buffer, srcPtr, chunk.length);
|
||||
src.set(chunk);
|
||||
ins.exports._deflate(this.zstreamPtr, srcPtr, dstPtr, chunk.length, CHUNK_SIZE, flush);
|
||||
}
|
||||
|
||||
onData(chunk) {
|
||||
if (this.buff.length < this.offset + chunk.length) {
|
||||
const buff = this.buff;
|
||||
this.buff = new Uint8Array(this.buff.length * 2);
|
||||
this.buff.set(buff);
|
||||
}
|
||||
this.buff.set(chunk, this.offset);
|
||||
this.offset += chunk.length;
|
||||
}
|
||||
|
||||
destroy() {
|
||||
ins.exports._freeDeflateContext(this.zstreamPtr);
|
||||
delete map[this.zstreamPtr];
|
||||
this.buff = null;
|
||||
}
|
||||
|
||||
getBuffer() {
|
||||
const res = new Uint8Array(this.offset);
|
||||
for (let i = 0; i < this.offset; ++i) {
|
||||
res[i] = this.buff[i];
|
||||
}
|
||||
return res;
|
||||
}
|
||||
}
|
||||
|
||||
class RawInf {
|
||||
constructor() {
|
||||
this.zstreamPtr = ins.exports._createInflateContext(NO_ZLIB_HEADER);
|
||||
map[this.zstreamPtr] = this;
|
||||
this.offset = 0;
|
||||
this.buff = new Uint8Array(CHUNK_SIZE);
|
||||
}
|
||||
|
||||
inflate(chunk) {
|
||||
const src = new Uint8Array(memory.buffer, srcPtr, chunk.length);
|
||||
src.set(chunk);
|
||||
ins.exports._inflate(this.zstreamPtr, srcPtr, dstPtr, chunk.length, CHUNK_SIZE);
|
||||
}
|
||||
|
||||
onData(chunk) {
|
||||
if (this.buff.length < this.offset + chunk.length) {
|
||||
const buff = this.buff;
|
||||
this.buff = new Uint8Array(this.buff.length * 2);
|
||||
this.buff.set(buff);
|
||||
}
|
||||
this.buff.set(chunk, this.offset);
|
||||
this.offset += chunk.length;
|
||||
}
|
||||
|
||||
destroy() {
|
||||
ins.exports._freeInflateContext(this.zstreamPtr);
|
||||
delete map[this.zstreamPtr];
|
||||
this.buff = null;
|
||||
}
|
||||
|
||||
getBuffer() {
|
||||
const res = new Uint8Array(this.offset);
|
||||
for (let i = 0; i < this.offset; ++i) {
|
||||
res[i] = this.buff[i];
|
||||
}
|
||||
return res;
|
||||
}
|
||||
}
|
||||
|
||||
ret = {
|
||||
inflate(rawDeflateBuffer) {
|
||||
const rawInf = new RawInf();
|
||||
for (let offset = 0; offset < rawDeflateBuffer.length; offset += CHUNK_SIZE) {
|
||||
const end = Math.min(offset + CHUNK_SIZE, rawDeflateBuffer.length);
|
||||
const chunk = rawDeflateBuffer.subarray(offset, end);
|
||||
rawInf.inflate(chunk);
|
||||
}
|
||||
const ret = rawInf.getBuffer();
|
||||
rawInf.destroy();
|
||||
return ret;
|
||||
},
|
||||
deflate(rawInflateBuffer) {
|
||||
const rawDef = new RawDef();
|
||||
for (let offset = 0; offset < rawInflateBuffer.length; offset += CHUNK_SIZE) {
|
||||
const end = Math.min(offset + CHUNK_SIZE, rawInflateBuffer.length);
|
||||
const chunk = rawInflateBuffer.subarray(offset, end);
|
||||
rawDef.deflate(chunk, rawInflateBuffer.length <= offset + CHUNK_SIZE);
|
||||
}
|
||||
const ret = rawDef.getBuffer();
|
||||
rawDef.destroy();
|
||||
return ret;
|
||||
},
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
this.zlib = initialize();
|
||||
}).call(this);
|
||||
|
||||
let z = zlib.then(function(value) {
|
||||
z = value;
|
||||
});
|
||||
Reference in New Issue
Block a user